Jurnal Indonesia Sosial Teknologi
https://jist.publikasiindonesia.id/index.php/jist
<p>Jurnal Indonesia Sosial Teknologi is a journal published once a month by CV. Publikasi Indonesia. Jurnal Indonesia Sosial Teknologi is an international peer-reviewed journal devoted to publishing the most recent research in all fields of science. Published articles are articles from research, studies, or critical and comprehensive scientific studies on important and current issues or reviews of scientific books.</p> <p>International Scientific Journals can only be accessed through our official web page, apart from this website, it is beyond our responsibility.</p>en-US<p>Authors who publish with this journal agree to the following terms:</p> <ul> <li class="show">Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a<a href="https://creativecommons.org/licenses/by-sa/4.0"> Creative Commons Attribution-ShareAlike 4.0 International.</a> that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.</li> <li class="show">Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.</li> <li class="show">Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.</li> </ul>[email protected] (Editor)[email protected] (Siti Ainul)Wed, 15 Jan 2025 00:00:00 +0000OJS 3.2.1.2http://blogs.law.harvard.edu/tech/rss60Educational Game for Writing and Introduction of Javanese Script Based on Augmented Reality
https://jist.publikasiindonesia.id/index.php/jist/article/view/8834
<p>The use of augmented reality (AR) in education has become a trend and an innovative solution in the digital era. The application of AR in educational software development is an interesting approach to increasing interest in learning. This research aims to develop an educational game that introduces and teaches Javanese script to users through an interactive and fun experience with AR technology. The methods used include needs analysis, design, development, and evaluation. The results of this research are in the form of an application that presents Javanese script interestingly and interactively through AR. The evaluation was done with black box testing, which showed that the app worked as expected.</p>Desy Fitriana, Sri Wulandari
Copyright (c) 2024 Desy Fitriana, Sri Wulandari
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https://jist.publikasiindonesia.id/index.php/jist/article/view/8834Fri, 17 Jan 2025 00:00:00 +0000Analysis of Value Proposition Canvas and Lean Business Canvas for the Development of Marketing, Operational and Human Resource Strategies in EDU Smarty Generation Tutoring in Tangerang – Indonesia
https://jist.publikasiindonesia.id/index.php/jist/article/view/8782
<p>This study aims to analyze the use of Value Proposition Canvas (VPC) and Lean Business Canvas (LBC) in developing marketing, operational, and human resource (HR) strategies for EDU Smarty Generation tutoring center in Tangerang, Indonesia. Based on VPC analysis, a deeper understanding of the students' needs, problems, and desires was gained, which helped in designing a more focused marketing strategy. Through LBC, it was found that the business model of EDU Smarty Generation emphasizes the flexibility of blended learning and online self-learning independence to cater to the diverse needs of students. The study also identified the importance of HR development to support the implementation of these strategies, including enhancing teacher skills and effectively utilizing technology. The findings show that applying these two frameworks can improve the effectiveness of marketing, operational, and HR strategies and contribute to the long-term growth of EDU Smarty Generation.</p>Trisulo Muljopamudji, Difka Sabila Rasyad, Anggiat Huminsa FST, Unggul Kustiawan, M. Dhafi Iskandar, Edi Hamdi
Copyright (c) 2024 Trisulo Muljopamudji, Difka Sabila Rasyad, Anggiat Huminsa FST3, Unggul Kustiawan, M. Dhafi Iskandar, Edi Hamdi
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https://jist.publikasiindonesia.id/index.php/jist/article/view/8782Mon, 20 Jan 2025 00:00:00 +0000Performance Analysis of Rural Public Transportation Route Hb2 Larangan Terminal–Krian Terminal, Sidoarjo Regency
https://jist.publikasiindonesia.id/index.php/jist/article/view/8881
<p>This study aims to identify the performance of Lyn HB2 rural public transportation that is actively operating in Sidoarjo Regency, analyze the level of satisfaction and expectations of Lyn HB2 rural public transportation users, and estimate the number of users who are willing to move from motorcycles to Lyn HB2 rural public transportation. The method used involves primary and secondary data obtained through observation and dissemination of questionnaires to Lyn HB2 rural public transportation users, as well as vehicle capacity analysis, dynamic and static surveys, and public transportation performance analysis using nine predetermined parameters. Based on the results of the existing performance, the service performance on the Lyn Hb2 Rural Public Transportation was obtained as a result that the travel time was 2 hours 22 minutes, the frequency of vehicles was 3 per hour, the load factor was 39%, with a headway time of 31 minutes, the number of trips per vehicle per day of the Lyn HB2 Rural Public Transportation as many as 3 trips.</p>Anita Rahma Nur Iqlima, Hera Widyastuti
Copyright (c) 2024 Anita Rahma Nur Iqlima, Hera Widyastuti
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https://jist.publikasiindonesia.id/index.php/jist/article/view/8881Wed, 22 Jan 2025 00:00:00 +0000Designing a Two-Factor Authentication (2FA) System in E-Commerce Applications
https://jist.publikasiindonesia.id/index.php/jist/article/view/8806
<p>The development of digital technology has given significant changes to human life, especially in the Internet world, the Internet makes it easier for humans to carry out daily activities and work. However, this convenience can also increase the threat of cybercrime. This research aims to implement a security system based on Two-Factor Authentication (2FA) with a One-Time Password (OTP) on Android applications, to protect data from cybercrimes such as Phishing data theft and ransomware. The research method used is the waterfall model, which contains system analysis discussing what is needed in building applications with 2FA and OTP security, system design discusses the system flow that will be applied and created, coding discusses how the backend can run the system flow created, and implementation discusses the application of previous results. The result of the research obtained is that the implementation of Two-Factor Authentication (2FA) using a One-Time Password (OTP) can improve the security of user data by providing an additional layer of security that reduces unauthorized access rights, this also provides a safer experience for application users who implement it.</p>Daffa Sholah Islamey, Joko Sutopo
Copyright (c) 2024 Daffa Sholah Islamey, Joko Sutopo
https://creativecommons.org/licenses/by-sa/4.0/
https://jist.publikasiindonesia.id/index.php/jist/article/view/8806Sun, 21 Jan 2024 00:00:00 +0000