Lutfiah Islamiah, Henry Eryanto, Maulana Amirul Adha
Indonesian Journal of Social Technology, Vol. 5, No. 10, October 2024 4348
Management at SMK Tunas Pembangunan Jakarta, teachers and students can use the final
results of the learning media as a means of learning.
Researchers make adjustments or updates to the product in response to feedback
and recommendations from validators, which include material experts and the media. The
purpose of this update is to create a web-based learning medium that is suitable for
educational use. There was input from media experts to add illustration images according
to the content of the material that previously the researcher did not add images to each
content of the material. While the input from material experts does not show revised
comments, there is no need for improvement in the content of the material.
In this flipbook product, users when opening the main page will be displayed menu
navigation in the form of share, download, print, zoom in/out, full screen, search text, and
sound that can be turned off or turned on. This flipbook learning media can be used in
learning activities by sharing, namely https://heyzine.com/flip-book/c549c19c29.html.
The link can be shared in the class WhatsApp group or Google Classroom.
In this study, the points described in the problem formulation are used to inform the
discussion of the research findings. In addition, this problem is examined based on the
findings of testing for flipbooks of learning media. The following researcher explains how
the results of the study are discussed:
Development of Learning Media
In developing learning media, the researcher uses a five-stage development model
of analysis, design, development, implementation, and evaluation (ADDIE) in creating
flipbook learning materials for creative product and entrepreneurship subjects. However,
due to time constraints, the researcher only reached the development stage. In addition,
the learning media developed is a flipbook-based learning media using the heyzine
flipbook platform. In the development of flipbook-based learning media, it begins with
an analysis of needs analysis, media analysis, and material analysis.
The next stage is design, planning to design the product to be made. Planning in
designing products is adjusted to the analysis that has been obtained. At this planning
stage, the researcher made a flowchart to make it easier to develop the flipbook product.
After the design is carried out on the product to be made, it is continued at the
development stage. This stage of development is based on a flowchart that has been
created and then developed into a flipbook form using the help of a zine flipbook. After
that, the researcher uploads the learning media into the zine flipbook application and then
becomes a product with a URL address, namely https://heyzine.com/flip-
book/c549c19c29.html. Then it will be continued with validation by media experts and
matri experts who will later provide assessments and comments on the product.
Eligibility of Learning Media
a. Results of Media Qualification
In the feasibility test, there are three assessment components, namely the aspects of
usability, functionality, and visual communication adapted from Wahono (2006) used by
media experts to determine the feasibility of flipbooks. One media expert is a lecturer
who is the source of data, while Microsoft Excel is used to process data. Based on the